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Java Programming Language (SL-275-SE6)
The Java Programming Language course provides students with information about the syntax of the Java programming language; object-oriented programming with the Java programming language; creating graphical user interfaces (GUIs), exceptions, file input/output (I/O), and threads; and networking. Programmers familiar with object-oriented concepts can learn how to develop Java technology applications. The course features the Java Platform, Standard Edition 6 (Java SE 6) platform, and utilizes the Java SE Development Kit 6 (JDK 6) product. The students perform the course lab exercises using the NetBeans Integrated Development Environment (IDE) 5.5.
Skills Gained
Upon completion of this course, students should be able to:
Create Java technology applications that leverage the object-oriented features of the Java language, such as encapsulation, inheritance, and polymorphism
Execute a Java technology application from the command line
Use Java data types and expressions
Use Java flow control constructs
Use arrays and other data collections
Implement error-handling techniques using exception handling
Create an event-driven graphical user interface (GUI) using Swing components: panels, buttons, labels, text fields, and text areas
Implement input/output (I/O) functionality to read from and write to data and text files and understand advanced I/O streams
Create a simple Transmission Control Protocol/Internet Protocol (TCP/IP) networked client that communicates with a server through sockets
Create multithreaded programs
Who Can Benefit
Students who can benefit from this course are programmers who are interested in adding the Java programming language to their list of skills and students who are preparing for the Sun Certified Programmer for Java examination.
Prerequisites
To succeed fully in this course, students should be able to:
Be competent in creating programs in any programming language or have completed SL-110-SE6: Fundamentals of the Java Programming Language
Create and edit text files using a text editor
Code:
SL-275-SE6
Length:
5 days
Type:
Instructor-Led
Certified By:
Sun Microsystems
Tuition:
$2,000 / $1,700 GSA GOV.
This course is taught by Certified Sun Microsystems instructors. There is a difference. Learn More
This course is in the following categories. Click the categories to find similar courses and topics of interest.
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Sacramento, CA Mar.2.2009 - Mar.6.2009 Sacramento, CA Jun.29.2009 - Jul.3.2009 San Francisco, CA Feb.23.2009 - Feb.27.2009 San Francisco, CA May.18.2009 - May.22.2009 San Jose, CA Feb.2.2009 - Feb.6.2009 San Jose, CA Apr.27.2009 - May.1.2009 Phoenix, AZ Mar.30.2009 - Apr.3.2009 Monrovia, CA Feb.16.2009 - Feb.20.2009 Monrovia, CA Mar.23.2009 - Mar.27.2009 San Diego, CA Apr.6.2009 - Apr.10.2009 Monrovia, CA May.4.2009 - May.8.2009 Monrovia, CA Jun.8.2009 - Jun.12.2009 Broomfield, CO Feb.2.2009 - Feb.6.2009 Broomfield, CO Mar.16.2009 - Mar.20.2009 Broomfield, CO May.4.2009 - May.8.2009 Broomfield, CO Jun.22.2009 - Jun.26.2009 Tampa, FL Mar.2.2009 - Mar.6.2009 Ft Lauderdale, FL Mar.23.2009 - Mar.27.2009 Tampa, FL Apr.13.2009 - Apr.17.2009 Ft Lauderdale, FL May.18.2009 - May.22.2009 Tampa, FL Jun.1.2009 - Jun.5.2009 Atlanta, GA Jan.5.2009 - Jan.9.2009 Atlanta, GA Mar.16.2009 - Mar.20.2009 Atlanta, GA Apr.13.2009 - Apr.17.2009 Atlanta, GA Jun.1.2009 - Jun.5.2009 Downers Grove, IL Jan.12.2009 - Jan.16.2009 Downers Grove, IL Mar.2.2009 - Mar.6.2009 Downers Grove, IL Apr.27.2009 - May.1.2009 Downers Grove, IL Jun.8.2009 - Jun.12.2009 Burlington, MA Jan.12.2009 - Jan.16.2009 Burlington, MA Feb.23.2009 - Feb.27.2009 Burlington, MA Apr.6.2009 - Apr.10.2009 Burlington, MA May.18.2009 - May.22.2009 Burlington, MA Jun.29.2009 - Jul.3.2009 Baltimore, MD Jan.26.2009 - Jan.30.2009 Baltimore, MD Mar.16.2009 - Mar.20.2009 Baltimore, MD Apr.27.2009 - May.1.2009 Baltimore, MD Jun.8.2009 - Jun.12.2009 Portland, ME Feb.2.2009 - Feb.6.2009 Portland, ME May.4.2009 - May.8.2009 St. Paul, MN Feb.23.2009 - Feb.27.2009 Cary, NC Feb.23.2009 - Feb.27.2009 Cary, NC Apr.20.2009 - Apr.24.2009 Cary, NC Jun.15.2009 - Jun.19.2009 Edison, NJ Jan.26.2009 - Jan.30.2009 Edison, NJ Mar.23.2009 - Mar.27.2009 Edison, NJ Apr.27.2009 - May.1.2009 Edison, NJ Jun.1.2009 - Jun.5.2009 New York, NY Feb.2.2009 - Feb.6.2009 New York, NY Mar.30.2009 - Apr.3.2009 New York, NY May.18.2009 - May.22.2009 New York, NY Jun.22.2009 - Jun.26.2009 Columbus, OH Feb.23.2009 - Feb.27.2009 Columbus, OH Apr.6.2009 - Apr.10.2009 Philadelphia, PA Mar.16.2009 - Mar.20.2009 Philadelphia, PA May.11.2009 - May.15.2009 Nashville, TN Mar.30.2009 - Apr.3.2009 Nashville, TN May.18.2009 - May.22.2009 Houston, TX Jan.12.2009 - Jan.16.2009 Dallas, TX Feb.16.2009 - Feb.20.2009 Houston, TX Feb.23.2009 - Feb.27.2009 Houston, TX Apr.13.2009 - Apr.17.2009 Dallas, TX Apr.13.2009 - Apr.17.2009 Dallas, TX May.18.2009 - May.22.2009 Houston, TX Jun.8.2009 - Jun.12.2009 Arlington, VA Feb.9.2009 - Feb.13.2009 Hampton, VA Feb.23.2009 - Feb.27.2009 Arlington, VA Mar.23.2009 - Mar.27.2009 Hampton, VA Apr.6.2009 - Apr.10.2009 Arlington, VA May.18.2009 - May.22.2009 Arlington, VA Jun.22.2009 - Jun.26.2009 Seattle, WA Jan.12.2009 - Jan.16.2009 Seattle, WA Apr.13.2009 - Apr.17.2009 Madison, WI Apr.6.2009 - Apr.10.2009 Madison, WI Jun.1.2009 - Jun.5.2009
Module 1 - Getting Started
Examine Java technology
Analyze a simple Java technology application
Execute a Java technology application
Module 2 - Object-Oriented Programming
Define modeling concepts: abstraction, encapsulation, and packages
Discuss Java technology application code reuse
Define class, member, attribute, method, constructor, and package
Use the access modifiers private and public as appropriate for the guidelines of encapsulation
Invoke a method on a particular object
Use the Java technology API online documentation
Module 3 - Identifiers, Keywords, and Types
Use comments in a source program
Distinguish between valid and invalid identifiers
Recognize Java technology keywords
List the eight primitive types
Define literal values for numeric and textual types
Define the terms primitive variable and reference variable
Declare variables of class type
Construct an object using new
Describe default initialization
Describe the significance of a reference variable
State the consequence of assigning variables of class type
Module 4 - Expressions and Flow Control
Distinguish between instance and local variables
Describe how to initialize instance variables
Recognize, describe, and use Java software operators
Distinguish between legal and illegal assignments of primitive types
Identify boolean expressions and their requirements in control constructs
Recognize assignment compatibility and required casts in fundamental types
Use if, switch, for, while, and do constructions and the labeled forms of break and continue as flow control structures in a program
Declare and create arrays of primitive, class, or array types
Explain why elements of an array are initialized
Explain how to initialize the elements of an array
Determine the number of elements in an array
Create a multidimensional array
Write code to copy array values from one array to another
Define inheritance, polymorphism, overloading, overriding, and virtual method invocation
Use the access modifiers protected and the default (package-friendly)
Describe the concepts of constructor and method overloading
Describe the complete object construction and initialization operation
Module 7 - Advanced Class Features
Create static variables, methods, and initializers
Create final classes, methods, and variables
Create and use enumerated types
Use the static import statement
Create abstract classes and methods
Create and use an interface
Module 8 - Exceptions and Assertions
Define exceptions
Use try, catch, and finally statements
Describe exception categories
Identify common exceptions
Develop programs to handle your own exceptions
Use assertions
Distinguish appropriate and inappropriate uses of assertions
Enable assertions at runtime
Module 9 - Collections and Generics Framework
Describe the general purpose implementations of the core interfaces in the Collections framework
Examine the Map interface
Examine the legacy collection classes
Create natural and custom ordering by implementing the Comparable and Comparator interfaces
Use generic collections
Use type parameters in generic classes
Refactor existing non-generic code
Write a program to iterate over a collection
Examine the enhanced for loop
Module 10 - I/O Fundamentals
Write a program that uses command-line arguments and system properties
Examine the Properties class
Construct node and processing streams, and use them appropriately
Serialize and deserialize objects
Distinguish readers and writers from streams, and select appropriately between them
Module 11 - Console I/ O and File I/O
Read data from the console
Write data to the console
Describe files and file I/O
Module 12 - Building Java GUIs Using the Swing API
Describe the JFC Swing technology
Define Swing
Identify the Swing packages
Describe the GUI building blocks: containers, components, and layout managers
Examine top-level, general-purpose, and special-purpose properties of container
Examine components
Examine layout managers
Describe the Swing single-threaded model
Build a GUI using Swing components
Module 13 - Handling GUI-Generated Events
Define events and event handling
Examine the Java SE event model
Describe GUI behavior
Determine the user action that originated an event
Develop event listeners
Describe concurrency in Swing-based GUIs and describe the features of the SwingWorker class
Module 14 - GUI-Based Applications
Describe how to construct a menu bar, menu, and menu items in a Java GUI
Understand how to change the color and font of a component
Define a thread
Create separate threads in a Java technology program, controlling the code and data that are used by that thread
Control the execution of a thread and write platform-independent code with threads
Describe the difficulties that might arise when multiple threads share data
Use wait and notify to communicate between threads
Use synchronized to protect data from corruption
Develop code to set up the network connection
Understand TCP/IP
Use ServerSocket and Socket classes to implement TCP/IP clients and servers