Fundamentals of the Java Programming Language (SL-110-SE6)
PLEASE NOTE: The part number for this course is changing to more accurately reflect the version of the Java technology and JDK. The schedules are available for this new part number starting July 1. For schedules prior to July, please see the older part number: SL-110.
The Fundamentals of the Java Programming Language course provides students with an excellent choice for beginning to learn programming using the Java programming language. This course is intended for students with little or no programming experience. The course teaches the significance of object-oriented programming, the keywords and constructs of the Java programming language, and the steps required to create simple Java technology programs. Students taking this course can receive a solid basis in the Java programming language upon which to base continued work and training. The course features the Java Platform, Standard Edition 6 (Java SE 6) platform, and uses the Java SE Development Kit 6 (JDK 6) product.
Skills Gained
Upon completion of this course, students should be able to:
Demonstrate knowledge of Java technology, the Java programming language, and the product life cycle
Use various Java programming language constructs to create several Java technology applications
Use decision and looping constructs and methods to dictate program flow
Implement intermediate Java technology programming and object-oriented (OO) concepts in Java technology programs
Who Can Benefit
Students who can benefit from this course are individuals who have basic mathematical, logical, and analytical problem-solving skills and who want to begin learning the Java programming language. This includes technical writers, web developers, technical managers, and individuals with a technical, non-programming background, such as system administrators. This course is also appropriate for novice programmers and those programmers who prefer to start learning the Java programming language at an introductory level. However, individuals are encouraged to have had some programming experience, whether with a scripting language, such as Perl, or a third-generation language (such as Basic or C) prior to attending this course.
Prerequisites
To succeed fully in this course, students should be able to:
Create programs using a procedural language, such as C, or a scripting language, such as Perl
Create and edit text files using a text editor
Use a World Wide Web (WWW) browser
Solve logic problems
Describe the concept of a variable
Execute commands using a command-line interface
Code:
SL-110-SE6
Length:
5 days
Type:
Instructor-Led
Certified By:
Sun Microsystems
Tuition:
$2,000 / $1,700 GSA GOV.
This course is taught by Certified Sun Microsystems instructors. There is a difference. Learn More
This course is in the following categories. Click the categories to find similar courses and topics of interest.
Describe key concepts of the Java programming language
List the three Java technology product groups
Summarize each of the seven stages of the product life cycle
Module 2 - Analyzing a Problem and Designing a Solution
Analyze a problem using object-oriented analysis
Design classes from which objects will be created
Module 3 - Developing and Testing a Java Technology Program
Identify the four components of a class in the Java programming language
Use the main method in a test class to run a Java technology program from the command line
Compile and execute a Java technology program
Module 4 - Declaring, Initializing, and Using Variables
Identify the use the syntax for variables and define the syntax for a variable
List the eight Java programming language primitive data types
Declare, initialize, and use variables and constants according to Java programming language guidelines and coding standards
Modify variable values using operators
Use promotion and type casting
Module 5 - Creating and Using Objects
Declare, instantiate, and initialize object reference variables
Compare how object reference variables are stored in relation to primitive variables
Use a class (the String class) included in the Java Software Developer Kit (SDK)
Use the Java 2 Platform, Standard Edition (J2SE[TM]) class library specification to learn about other classes in this application programming interface (API)
Module 6 - Using Operators and Decision Constructs
Identify relational and conditional operators
Create if and if/else constructs
Use the switch construct
Module 7 - Using Loop Constructs
Create while loops
Develop for loops
Create do/while loops
Module 8 - Developing and Using Methods
Describe the advantages of methods and define worker and calling methods
Declare and invoke a method
Compare object and static methods
Use overloaded methods
Module 9 - Implementing Encapsulation and Constructors
Use encapsulation to protect data
Create constructors to initialize objects
Module 10 - Creating and Using Arrays
Code one-dimensional arrays
Set array values using length attribute and a loop
Pass arguments to the main method for use in a program
Create two-dimensional arrays
Module 11 - Implementing Inheritance
Define and test your use of inheritance
Explain abstraction
Explicitly identify class libraries used in your code
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